Steady game play without speed bumps? Background music? Graphics close to the arcade game's? Is this really an Apple II game?
Well, yes, it is. There is still a lot of the system's familiar color bleed, and Apple II music will never win any awards. Even so, the fact that Dig Dug plays with any kind of music at all, and plays very well at that, is remarkable. And even if they don't always stay in the lines like they should, the Apple's usual six colors are very well suited to the game. Enemy personalities, level design and the bonus veggies all nicely resemble their arcade cousins as well, making Dig Dug one of the best arcade adaptations for the Apple II.